Denis wants its pebble

"Denis wants its pebble" is a prototype game, made during a game jam

Context

I joined a team of 8 with various skillsets (3D artists, VFX artists, developers, musicians...) for a 48-hour Mini Game Jam, where I handled the UI/UX art from start to finish. Beyond just the visuals, I spent the weekend using Figma and Godot to implement the interfaces, ensuring everything looked and felt right in the final build despite the tight deadline.

Game's main menu

A 3D platformer game

It seems Denis lost its favourite pebble!
Help it find it while avoiding getting caught by the PP squad (Penguin Police Squad)! Its members are equipped with a whistle: when you hear it, you should probably freeze and stop moving before getting iced!

Countdown in game with "Ready, steady, go!"

Game over screenControls screen

more works

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