Context
Kairo is a short narrative-driven platformer prototype, blending exploration, atmosphere, and storytelling.
My role & responsibilities
I was responsible for project management, interface design, and narrative development. I oversaw the production process, helped define the project scope, and ensured coherence between gameplay mechanics, visual choices, and storytelling.
Narrative Design
Game Design
UX Design




More projects
Created a short narrative game prototype
Narrative Design
Game Design
UX Design